Drain the Lake · Game Toolkit

Drain the Lake Badges - All 18 Requirements and Gem Rewards

Use the complete badge list to plan easy Gem rewards, reach the 10-badge Ancient Bucket requirement, and avoid missing checkpoint or chest milestones. Pair this guide with the Drain the Lake Buckets reference before choosing a purchase.

Quick summary

Use the complete badge list to plan easy Gem rewards, reach the 10-badge Ancient Bucket requirement, and avoid missing checkpoint or chest milestones. Pair this guide with the Drain the Lake Buckets reference before choosing a purchase.

Last updated: 2026-07-13

Steps

  1. Claim First Drop after draining a bucket and Plunge after swimming. These are low-effort starting badges.
  2. Collect Lucky Find and Bucket Brigade naturally by opening chests and draining buckets while progressing through a normal run.
  3. Push through Shipwreck, Cavern, Mineshaft, Molten, Lost City, and Abyss checkpoints to collect the location-based badge path.
  4. Track long-grind goals separately: Water Works, Bottomless Treasure, Ocean's Worst Nightmare, Fully Trained, and Bucket List take more sustained play.
  5. Finish Find My Phone after reaching the phone ending, then return to the lobby to claim its reward.
  6. Use the booth after every session so Gem rewards and Ancient Bucket progress are recorded instead of remaining unclaimed.

Tips for Drain the Lake

  • Current published lists identify 18 badges, but the game can add or revise badge content after updates.
  • Badge rewards are useful because Gems carry into lobby bucket purchases, while a run's Tokens are progression currency for that run.
  • The 10-badge target is a better early goal than chasing every rare wheel bucket.

Source transparency

Sources checked

3 sources

Last checked

2026-07-13

Confidence

Not specified

Evidence

  • AllThings.How all badges guide
  • Gamezebo badge requirements guide
  • Rolimon's badge records

Extraction path: game-site-operator · web-research

Known limitations

  • Guide steps are generated from demand signals and extracted sources, then need re-checking after major game updates.
  • Creator-video consensus can lag behind in-game balance changes.